//go:build !windows package main import "testing" // Off Windows the guard must stay a no-op, because acquireSingletonLock already // holds the machine-wide lock there with DIFFERENT semantics — the loser becomes // a standby that waits for the primary to die, which is what systemd wants. // Making this refuse instead would turn every standby into a crash. func TestRunGuardIsANoOpOffWindows(t *testing.T) { if err := guardSingleRun(); err != nil { t.Fatalf("guardSingleRun must not refuse off Windows: %v", err) } // And twice, because a standby calls it too. if err := guardSingleRun(); err != nil { t.Fatalf("a second call must also pass off Windows: %v", err) } }