bastion 0.53.2
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//go:build !windows
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package main
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import "testing"
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// Off Windows the guard must stay a no-op, because acquireSingletonLock already
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// holds the machine-wide lock there with DIFFERENT semantics — the loser becomes
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// a standby that waits for the primary to die, which is what systemd wants.
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// Making this refuse instead would turn every standby into a crash.
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func TestRunGuardIsANoOpOffWindows(t *testing.T) {
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if err := guardSingleRun(); err != nil {
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t.Fatalf("guardSingleRun must not refuse off Windows: %v", err)
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}
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// And twice, because a standby calls it too.
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if err := guardSingleRun(); err != nil {
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t.Fatalf("a second call must also pass off Windows: %v", err)
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}
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}
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